Leaves Be Gone

Leaves Be Gone (Fuzs, leavesbegone, v8.0.0) speeds up vanilla’s slow, random leaf-decay tick so that leaves left floating after a tree is cut down disappear promptly instead of hanging in the air for minutes. config/leavesbegone-server.toml sets the window to minimum_decay_ticks = 5 through maximum_decay_ticks = 20 — leaves start checking for decay within a quarter-second to one second of losing their supporting logs, a huge acceleration over vanilla’s much longer random-tick-based timer. It’s a natural companion to TreeChop in this pack: TreeChop already clears most connected leaves the instant a tree is felled, and Leaves Be Gone mops up whatever’s left (leaves just out of TreeChop’s maxBreakLeavesDistance, or from trees chopped by other means).

Anticipated questions

  • What does this mod do? It speeds up vanilla’s slow, random leaf-decay so leaves left floating after a tree is cut disappear promptly instead of hanging in the air for minutes.
  • How fast do leaves decay with it? Within about a quarter-second to one second of losing their supporting logs (5–20 ticks), far faster than vanilla.
  • How does it relate to TreeChop? TreeChop already clears most connected leaves the instant a tree is felled, and Leaves Be Gone mops up whatever’s left — leaves just out of TreeChop’s range, or trees chopped by other means.