No Chat Reports
No Chat Reports (nochatreports, Aizistral, v1.20.1-v2.2.2) strips the cryptographic signatures Mojang attaches to chat messages so they can no longer be tied back to a player’s Mojang/Microsoft account or submitted through vanilla’s Player Chat Reporting feature — relevant on this server specifically because online-mode=true is required for the EasyAuth mixed cracked/premium setup (see the main server doc §10a), which means premium players’ real accounts are in play. config/NoChatReports/NCR-Common.json leaves demandOnClient: false (players aren’t forced to install it client-side to connect), and config/NoChatReports/NCR-Client.json layers on privacy defaults beyond the core signature-stripping: telemetry is disabled and its button removed (disableTelemetry, removeTelemetryButton), the report button is hidden outright (alwaysHideReportButton), and insecure/modified/system message warning icons are all suppressed. NCR-ServerPreferences.json is left at its default empty signingModes, so the server doesn’t override client signing-mode choices.
Related
Anticipated questions
- What does this mod do? It strips the cryptographic signatures Mojang attaches to chat messages, so they can’t be tied back to a player’s account or submitted through vanilla’s chat-reporting feature.
- Why is it relevant on this server? Because
online-mode=trueis required for the EasyAuth mixed cracked/premium setup, meaning premium players’ real accounts are in play. - Do I have to install it to connect? No —
demandOnClient: false, so players aren’t forced to install it client-side to join. - What else does it change client-side? It disables telemetry (and removes its button), hides the report button outright, and suppresses insecure/modified/system message warning icons.