Colorwheel
Colorwheel (v1.2.5) is a small compatibility shim that lets Iris Shaders render correctly alongside Flywheel, Create’s custom rendering engine for animated kinetic blocks and moving contraptions. Without it, shader packs and Create’s rotating machinery can visually conflict; Colorwheel patches the two systems together so both work at once. Its config is limited to compatibility bookkeeping — toggles for warning the player about incompatible or broken shader packs and an enableFallbackMode switch for degrading gracefully if a pack can’t be reconciled — all left at their defaults on this server.
There isn’t much more to it: it’s glue, not content, and it does its one job quietly in the background whenever a player runs both Iris and Create.
Anticipated questions
Q: What does Colorwheel do? A: It’s a compatibility shim that lets Iris Shaders render correctly alongside Flywheel, Create’s custom rendering engine for animated kinetic blocks and moving contraptions.
Q: When do I need it? A: Whenever you run both Iris shaders and Create — without it, shader packs and Create’s rotating machinery can visually conflict.
Q: Does it add any gameplay content?
A: No — it’s glue, not content; its config is limited to compat bookkeeping (shader-pack warnings, an enableFallbackMode switch), all left at defaults.