DarkUtilities

DarkUtilities (Darkhax) is “a broad assortment of new utility blocks and items” (125 lang entries) that leans more functional/redstone than decorative, despite living in the Building & Decoration category. Its standout feature set is plates — pressure-plate-style trigger blocks with much more specific behavior than vanilla’s: Blank Plate, Vector Plate (and Fast/Extreme/Ultra Vector Plate tiers, implying detection-speed or range variants), Damage Plate, Maim Plate, Player Damage Plate, and a whole family of status-effect plates (Flame, Slowness, Fatigue, Darkness, Hunger, Weakness, Poison, Wither, Alert, Levitation, Misfortune, Slow Fall, Ominous, Frost). Alongside these are mob filter blocks — Undead, Animal, Arthropod, Player, and more — which read as detection/filtering redstone components for selectively triggering on specific mob categories walking over them.

Together these make DarkUtilities a small redstone-trap/detection toolkit — useful for building mob farms with selective triggers, PvP-arena hazard plates, or automated player-detection systems — layered in with the more purely-cosmetic mods in this category. No config file ships for it on this server.

How you’ll use it here

Reach for DarkUtilities when building traps, farms, and arenas rather than pure decoration. Lay Vector Plates (and the Fast/Extreme/Ultra tiers) to shove mobs or items along a floor toward a collection point, use Damage/Maim/status-effect plates (Poison, Wither, Slowness, Levitation, and the rest) as arena hazards or kill floors in a mob farm, and pair them with the mob-filter blocks (Undead, Animal, Arthropod, Player) to trigger only on the mob category you want. Together they make selective mob-sorting and player-detection redstone practical.

Anticipated questions

What’s the difference between the Vector Plate tiers? The Blank/Fast/Extreme/Ultra naming implies increasing push speed or range — use a higher tier where you need mobs or items moved faster/farther across the plate.

Can I trigger a plate only when a specific mob walks over it? Generally yes — that’s what the mob-filter blocks (Undead, Animal, Arthropod, Player, etc.) are for: detection/filtering components that let you fire on a chosen mob category, useful for selective mob-farm triggers or player-detection systems.

Is there a config to tweak these? No config file ships for DarkUtilities on this server, so the plates and filters behave at their defaults.