Hellion’s Sniffer+

Hellion’s Sniffer+ (v0.3.0, by HellionGames) undersells itself with the tagline “basic improvements to the Sniffer from the 1.20 update” — in practice it adds a whole new underground biome built around the Sniffer’s ancient-plant theme. Its Timeless Grotto biome (a cave-type biome tagged into the overworld’s cave generation) grows a dedicated Stone Pine wood set (log, planks, stairs, slabs, doors, fences, signs, boats, and a chest boat), plus Ivy and Fiddlefern/Tall Fiddlefern vegetation and moss patches, giving Sniffer-adjacent exploration its own distinct underground look rather than reusing existing stone/wood palettes.

The mod ships no configuration file in this pack, so the Timeless Grotto generates under its default worldgen rules. It’s a content addition rather than a creature mod in the traditional sense — the Sniffer itself is vanilla 1.20, so this mod’s job is purely to give the biome it’s thematically tied to some genuinely new blocks and flora to discover.

Anticipated questions

Q: What does Hellion’s Sniffer+ actually add? A: A new underground cave biome — the Timeless Grotto — with a dedicated Stone Pine wood set (logs, planks, stairs, slabs, doors, fences, signs, boats, chest boat), plus Ivy, Fiddlefern/Tall Fiddlefern, and moss patches.

Q: Does it change the Sniffer itself? A: No — the Sniffer is vanilla 1.20; this mod’s job is purely to give its thematically-tied biome genuinely new blocks and flora. It’s a content/biome addition rather than a creature mod.

Q: Where does the Timeless Grotto generate? A: It’s a cave-type biome tagged into the overworld’s cave generation, and with no config file in this pack it generates under its default worldgen rules.