Mutant Creepers No Explody
Mutant Creepers No Explody (v1.0.0, by Mervyn) is a tiny, single-purpose compatibility patch built specifically for this pack’s combination of mods — its own description states it directly: “Prevents Mutant Monsters’ explosions from griefing blocks and entities in OPAC-claimed areas.” Technically it’s just one mixin class (MutatedExplosionMixin) that hard-depends on Mutant Monsters being installed, and it exists purely to make Mutant Creeper explosions respect Open Parties and Claims land protection the way vanilla creeper explosions already do.
Without this patch, a rare Mutant Creeper (spawning at only 0.05% of vanilla creeper weight, per Mutant Monsters’ config) wandering into a claimed base could blow craters through builds that OPAC is supposed to protect. This mod closes that gap without touching Mutant Monsters’ balance or spawn rates at all — it only changes what the explosion is allowed to destroy, and only inside claimed territory.
Anticipated questions
Q: What does Mutant Creepers No Explody do? A: It’s a compatibility patch that stops Mutant Monsters’ explosions from griefing blocks and entities inside Open Parties and Claims-protected land — one mixin class, with no change to spawn rates or balance.
Q: Will a Mutant Creeper still wreck my unclaimed builds? A: Yes — the patch only changes what the explosion is allowed to destroy inside claimed territory; outside claims a Mutant Creeper (spawning at 0.05% of vanilla creeper weight) can still blow craters.
Q: Does it need Mutant Monsters installed? A: Yes — it hard-depends on Mutant Monsters and exists purely to make Mutant Creeper explosions respect land claims the way vanilla creeper explosions already do.