YUNG’s Better Desert Temples

YUNG’s Better Desert Temples (jar YungsBetterDesertTemples-1.20-Fabric-3.0.3.jar, by YUNGNICKYOUNG & Tera) redesigns the vanilla desert pyramid — which in vanilla is little more than a decorative shell around one TNT-trapped loot room — into a larger, more elaborate temple with expanded rooms and puzzle elements.

Server config (config/betterdeserttemples-fabric-1_20.toml) sets disableVanillaPyramids = true, so vanilla desert pyramids no longer generate at all — every desert pyramid players find is this mod’s version. It also enables applyMiningFatigue = true, meaning parts of the temple apply a Mining Fatigue effect to discourage brute-forcing through walls instead of solving the temple’s traps/puzzles legitimately.

Anticipated questions

Q: What changes about desert temples? A: The vanilla pyramid (a shell around one TNT-trapped loot room) is redesigned into a larger temple with expanded rooms and puzzle elements. See Finding Structures & Exploration.

Q: Will I still find vanilla pyramids? A: No — disableVanillaPyramids = true, so every desert pyramid is this mod’s version.

Q: Anything stopping me digging straight to the loot? A: Yes — applyMiningFatigue = true applies Mining Fatigue in parts of the temple to discourage brute-forcing through walls instead of solving the traps/puzzles.