YUNG’s Better Strongholds
YUNG’s Better Strongholds (jar YungsBetterStrongholds-1.20-Fabric-4.0.3.jar, by YUNGNICKYOUNG & Acarii) is a “complete redesign of Minecraft’s strongholds,” rebuilding the maze of samey corridors and libraries into a more coherent, larger layout leading to the End Portal room.
Unlike most of its siblings, this mod’s config (config/betterstrongholds-fabric-1_20.toml) has no disableVanilla... toggle — since strongholds are a singular structure type rather than one of several variants, this mod’s generator simply is the stronghold generator once installed. What it does tune is decoration/hazard density: cobweb replacement chance is 10% in normal rooms and 30% in spawner rooms (making the stronghold’s silverfish spawner rooms noticeably webbier and more dangerous), torch spawn rate 10%, and lantern spawn rate 20%.
Anticipated questions
Q: What changes about strongholds? A: The maze of samey corridors and libraries becomes a more coherent, larger layout leading to the End Portal room. See Finding Structures & Exploration.
Q: Is there a disable-vanilla toggle like the other YUNG’s mods? A: No — strongholds are a singular structure type, so this mod simply is the stronghold generator once installed.
Q: Are the silverfish spawner rooms more dangerous here? A: Yes — cobweb replacement is 30% in spawner rooms (vs 10% in normal rooms), making them noticeably webbier and more dangerous; torches spawn at 10%, lanterns at 20%.
Related
- Exploration, Dungeons & Structures Mods
- YUNG’s API (shared library all YUNG’s mods depend on)
- Part of the YUNG’s suite alongside YUNG’s Better Dungeons, YUNG’s Better Desert Temples, YUNG’s Better Jungle Temples, YUNG’s Better Mineshafts, YUNG’s Better Nether Fortresses, YUNG’s Better Ocean Monuments, YUNG’s Better Witch Huts, YUNG’s Better End Island, YUNG’s Bridges