Bewitchment Tweaks
Bewitchment Tweaks (bewitchment-tweaks, v1.0.0, by Mervyn) is exactly as small as its own description says: “Adds vanilla invisibility effect to Specter Bangle.” The entire jar is ten files — a fabric.mod.json, a mixin config, and a single compiled mixin class (SpecterBangleItemMixin) — with no items, blocks, configs, or guidebook of its own. It hard-depends on Bewitchment (bewitchment: '*'), since its only job is patching one item from that mod.
The Specter Bangle is a Bewitchment trinket/curio (documented in the parent mod’s Book of Shadows under Tools) that grants a ghost-like state; this patch specifically makes it apply Minecraft’s actual vanilla Invisibility status effect rather than whatever visual/behavior Bewitchment’s base implementation used, presumably for better compatibility with other mods that check for the vanilla effect. There’s genuinely nothing more to it — this is a one-line balance/compatibility patch packaged as its own mod, not a content addition.
Anticipated questions
What does this mod actually do?
Just one thing: it makes Bewitchment’s Specter Bangle apply Minecraft’s real vanilla Invisibility status effect rather than whatever visual/behavior the base mod used — presumably for better compatibility with other mods that check for the vanilla effect. It’s a single-mixin patch (SpecterBangleItemMixin), not a content addition.
Does it add any items, blocks, or config? No. The whole jar is ten files — a fabric.mod.json, a mixin config, and one compiled mixin class — with no items, blocks, configs, or guidebook of its own.
Do I need Bewitchment installed for it?
Yes — it hard-depends on Bewitchment (bewitchment: '*'), since its only job is patching the Specter Bangle from that mod.
Where does the Specter Bangle itself come from? It’s a Bewitchment trinket/curio that grants a ghost-like state, documented in that mod’s Book of Shadows under Tools.
Does it change how I’d plan a build around invisibility? Not on its own — it’s a one-line compatibility/balance patch, so any stealth-oriented gear choices still hang on the Specter Bangle as covered under Archetypes & Builds, not on this mod adding anything new.