Do a Barrel Roll

Do a Barrel Roll (do_a_barrel_roll, enjarai, v3.6.1) turns elytra flight into a full flight-sim: it adds a roll axis on top of vanilla’s pitch/yaw, so you can genuinely barrel-roll and loop-de-loop instead of just gliding flat. config/do_a_barrel_roll-client.json shows the pack running with mostly vanilla-leaning defaults — activation_behaviour: VANILLA (single jump to activate, no triple-jump gimmick), roll/yaw axes not swapped, momentum-mouse flying off — but banking is on (enable_banking: true, banking_strength: 20.0), which adds a continuous realistic yaw/pitch drift based on current roll so turns feel like a plane banking rather than a rigid 90-degree snap; automatic righting is left off, so players have to manually recover from a roll. The mod’s own description bills it as “Microsoft Flight Simulator for Minecraft elytras,” and it explicitly breaks OptiFabric and older Controlify versions.

Anticipated questions

  • What does this mod do? It turns elytra flight into a flight-sim by adding a roll axis on top of vanilla’s pitch/yaw, so you can genuinely barrel-roll and loop-de-loop instead of gliding flat.
  • How do I activate the roll flight? A single jump — the pack uses activation_behaviour: VANILLA (no triple-jump gimmick).
  • Do turns feel like a real plane? Yes — banking is on (strength 20.0), adding continuous realistic yaw/pitch drift based on your roll, so turns bank rather than snapping rigidly.
  • Does it auto-level me out of a roll? No — automatic righting is left off, so you recover from rolls manually.
  • Does it conflict with anything? Yes — it explicitly breaks OptiFabric and older Controlify versions.