Icarus

Icarus (Cammie & Up, icarus, v2.13.1) adds a wide range of colorful, cosmetic wing sets worn as Trinkets accessories rather than replacing the elytra — so players can have a flight-capable back item that actually looks distinct per-character. config/icarus.jsonc sets armor_slows: true (wearing armor still reduces flight performance, same tradeoff as vanilla elytra) and enables looping (can_loop_de_loop: true), while can_slow_fall is off. Wings here have unlimited durability (wings_durability: 0) and are capped from flying infinitely high (max_height_enabled: true, max_height_above_world: 64 blocks above the world’s height limit), with required_food_amount: 6.001 meaning flight is cut off once hunger drops below roughly 3 food points. It depends on Trinkets, ResourcefulConfig, and Common Networking under the hood.

Anticipated questions

  • What does this mod add? A wide range of colorful, cosmetic wing sets worn as Trinkets accessories rather than replacing the elytra, so a flight-capable back item can look distinct per character.
  • Does wearing armor affect flight? Yes — armor_slows: true, the same tradeoff as the vanilla elytra.
  • Do the wings wear out? No — they have unlimited durability here.
  • Can I fly infinitely high? No — flight is capped at 64 blocks above the world’s height limit.
  • Does flying use hunger? Yes — flight cuts off once hunger drops below roughly 3 food points.