RangedWeaponAPI

A developer-facing library mod — “allows creating bows and crossbows, with just a few lines of code” — that other mods in the pack build custom ranged weapons on top of, rather than something with player-facing config or content of its own. It exposes the ranged_weapon:damage attribute that Gun Scaling’s config explicitly reads when scaling Soulslike Weaponry’s guns, making it the shared damage-stat backbone tying archery and firearm-style weapons in the pack together.

No dedicated config or quest chapter exists for this mod on the server — it’s invisible plumbing, functioning as a sibling to Projectile Damage Attribute and Shield API in the “combat tweaks” grouping of Core RPG & Combat Mods.

Anticipated questions

What does RangedWeaponAPI do? It’s a developer-facing library that lets other mods create bows and crossbows “with just a few lines of code.” Other mods in the pack build their custom ranged weapons on top of it rather than it having player-facing content of its own.

What attribute does it expose, and who uses it? It exposes the ranged_weapon:damage attribute, which Gun Scaling’s config reads when scaling Soulslike Weaponry’s guns — making it the shared damage-stat backbone tying archery and firearm-style weapons in the pack together.

Does it have any config or quests? No — there’s no dedicated config or quest chapter for it on the server. It’s invisible plumbing.

Where does it sit among the pack’s mods? It functions as a sibling to Projectile Damage Attribute and Shield API in the “combat tweaks” grouping of Core RPG & Combat Mods.