YUNG’s Better Ocean Monuments
YUNG’s Better Ocean Monuments (jar YungsBetterOceanMonuments-1.20-Fabric-3.0.4.jar, by YUNGNICKYOUNG & Tera) is a “complete redesign of Minecraft’s ocean monuments,” reworking the vanilla monument’s repetitive prismarine-block maze into more varied, deliberately-built underwater rooms while keeping the Elder Guardian/Guardian threat and sponge-room reward intact conceptually.
Server config (config/betteroceanmonuments-fabric-1_20.toml) sets disableVanillaMonuments = true, so vanilla ocean monuments no longer generate — every monument on this world is this mod’s version. No other tuning is configured.
Anticipated questions
Q: What does this rework? A: The vanilla monument’s repetitive prismarine maze becomes more varied, deliberately-built underwater rooms, keeping the Elder Guardian/Guardian threat and sponge-room reward intact conceptually. See Bosses & Recommended Levels.
Q: Will vanilla monuments still generate?
A: No — disableVanillaMonuments = true, so every monument on this world is this mod’s version.
Q: Is anything else configured? A: No — no other tuning is configured.
Related
- Exploration, Dungeons & Structures Mods
- YUNG’s API (shared library all YUNG’s mods depend on)
- Part of the YUNG’s suite alongside YUNG’s Better Dungeons, YUNG’s Better Desert Temples, YUNG’s Better Jungle Temples, YUNG’s Better Mineshafts, YUNG’s Better Nether Fortresses, YUNG’s Better Strongholds, YUNG’s Better Witch Huts, YUNG’s Better End Island, YUNG’s Bridges